![rimworld prepare carefully .3. rimworld prepare carefully .3.](https://i.ytimg.com/vi/30HahZBPEyY/maxresdefault.jpg)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
#RIMWORLD PREPARE CAREFULLY .3. MOD#
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)"Īfter clicking new game and choosin map etc when im going to use it the game shows this, even 1.2 version of original mod doesent show this and works quite farderĮxception filling window for _PrepareCarefully: System.MissingMethodException: UnityEngine.RenderTexture (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,`2,System.Nullable`1,bool) UnityEngine.StackTraceUtility:ExtractStackTrace ()
#RIMWORLD PREPARE CAREFULLY .3. MODS#
No other mods installed, just "EdB Prepare Carefully (Unofficial 1.3 Patch)". Same result as the post above, but this error seems a bit different. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/ Line: 39)" "Exception filling window for _PrepareCarefully: System.MissingMethodException: UnityEngine.RenderTexture (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,`2,System.Nullable`1,bool)Īt ( state) in :0Īt ( state) in :0Īt ( state, UnityEngine.Rect rect) in :0Īt _PrepareCarefully.DoWindowContents (UnityEngine.Rect inRect) in :0Īt (System.Int32 x) in :0 Same applies to the Relationships tab, but the Equipment tab works exactly like it should. When I exit out of the logs, the Prepare Carefully menu is just blank: The message at the bottom of this post keeps flooding the logs, capping out at 999, which then stops the logging. Please report any problems that you may have.Unable to post actual files, so I'll just re-post my previous issue, which still hasn't been addressed/patched out. As always, mod compatibility issues continue to crop up.This will guarantee that any bugs in this release will not corrupt your favorite preset. I recommend that if you are re-saving presets after making changes with this release, save them as new files with a different name instead of overwriting the existing presets.Fixed an issue where relationships would disappear after some time due to the world pawn garbage collection process.It should now display head graphics properly. If the character was loaded later when the mod was no longer enabled, the pawn would have a missing head graphic. Fixed an issue where a character's head graphics were broken when loading a character that used certain modded alien races.Fixed hediffs related to Psylink abilities.Added an error message if you are running a version of RimWorld less than the version required by the mod.When loading a single pawn, it will always be assigned to the ideoligion of the colony.After saving a preset where pawns have an ideoligion different from that of the colony, it will attempt to find a similar ideoligion by looking at its culture and memes.Configure the pawn's ideoligion certainty using the certainty slider.Select from the ideoligions available in the world.This allows more flexibility for adding more panels to the layout. Reworked the user interface so that it now consists of scrolling columns.